Sinjid Wiki
Advertisement

This page collects the active and passive skills useable by the Warrior class in Sinjid.

Heavy Strike[]

Heavy Strike Cost: - CD: 1 sec Cast: - Starting Skill
Description: Attack the enemy with a powerful, heavy strike.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Wpn 1.3 / Str 0.3
Buff Bonus: 150% per stack
- - - -
Buff bonus is meaningless for this ability. - - - -


Iron Discipline[]

Iron Discipline Upgrade for the ability Heavy Strike Requires Level 1
Description: Heavy Strike Critical Hits will also restore X Focus and X% Vitality as Health.
Level 1 Level 2 Level 3 Level 4 Level 5
Restores 15 Focus
Restores 50% Vitality as Health
Restores 30 Focus
Restores 100% Vitality as Health
- - -


Slam[]

Slam Cost: 15 Focus CD: 5 sec Cast: - Starting Skill
Description: A powerful strike that also knocks the enemy back.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Wpn 1.6 / Str 0.8
Interrupts Casting
- - - -
- - - - -


Lasting Pain[]

Lasting Pain Upgrade for the ability Slam Requires Level 8-10
Description: Your Slam critical hits will also cause the target to bleed. The target is damaged for X% of your Strength every second, for 5 seconds.
Level 1 Level 2 Level 3 Level 4 Level 5
Requires Level 8
Gives Lasting Pain I
Requires Level 9
Gives Lasting Pain II
Requires Level 10
Gives Lasting Pain III
- -


Lasting Pain I

Sinjid Lasting Pain Buff This unit is bleeding.
Ticks every 1 second(s)
Damages for X per tick
Scales with Strength
Scale: Str 0.2
Lasts 5 seconds.
Does not stack.

Lasting Pain II

Sinjid Lasting Pain Buff This unit is bleeding.
Ticks every 1 second(s)
Damages for X per tick
Scales with Strength
Scale: Str 0.4
Lasts 5 seconds.
Does not stack.

Lasting Pain III

Sinjid Lasting Pain Buff This unit is bleeding.
Ticks every 1 second(s)
Damages for X per tick
Scales with Strength
Scale: Str 0.6
Lasts 5 seconds.
Does not stack.

Potion[]

Potion Cost: - CD: 120 sec Cast: - Starting Skill
Description: Instantly recover Health.
Level 1 Level 2 Level 3 Level 4 Level 5
Heals for X
Scale: Vit 4.5
- - - -
- - - - -


Concentrated Brew[]

Concentrated Brew Upgrade for the ability Potion Requires Level 1
Description: Improves your Potion by reducing its Cooldown by X seconds, and causing it to also restore X Focus.
Level 1 Level 2 Level 3 Level 4 Level 5
CD: -45s
Restores 20 Focus
CD: -90s
Restores 40 Focus
- - -


Blade Storm[]

Blade Storm Cost: 15 Focus CD: 6 sec Cast: - Requires Level 1-4
Description: Strike the enemy in rapid succession.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Wpn 0.8 / Str 0.3
3 Attacks
X Damage
Scale: Wpn 0.83 / Str 0.35
3 Attacks
X Damage
Scale: Wpn 0.86 / Str 0.4
3 Attacks
X Damage
Scale: Wpn 0.89 / Str 0.45
3 Attacks
X Damage
Scale: Wpn 0.92 / Str 0.5
3 Attacks
Requires Level 1 Requires Level 1 Requires Level 2 Requires Level 3 Requires Level 4


Swift Justice[]

Swift Justice Upgrade for the ability Blade Storm Requires Level 3
Description: Blade Storm also increases your Agility by X% and Critical Hit chance by X% for 5 seconds.
Level 1 Level 2 Level 3 Level 4 Level 5
Gives Swift Justice Gives Swift Justice II Gives Swift Justice III - -


Swift Justice

Sinjid Swift Justice Buff This unit has increased Agility and Critical Hit chance.
Increases Agility by 12%
Crit-Strike chance: +5%
Lasts 5 seconds.
Does not stack.

Swift Justice II

Sinjid Swift Justice Buff This unit has increased Agility and Critical Hit chance.
Increases Agility by 24%
Crit-Strike chance: +10%
Lasts 5 seconds.
Does not stack.

Swift Justice III

Sinjid Swift Justice Buff This unit has increased Agility and Critical Hit chance.
Increases Agility by 36%
Crit-Strike chance: +15%
Lasts 5 seconds.
Does not stack.

Blood Pattern[]

Blood Pattern Upgrade for the ability Blade Storm Requires Level 5
Description: Increases your Blade Storm hits by X, but also increases the Cooldown by X second(s).
Level 1 Level 2 Level 3 Level 4 Level 5
Hits +1
CD: +1s
Hits +2
CD: +2s
- - -


Kunai Sting[]

Kunai Sting Cost: 15 Focus CD: 10 sec Cast: - Requires Level 3-5
Description: Throw a chained Kunai that damages the target and pulls them towards you.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Str 1 / Agi 1
X Damage
Scale: Str 1.4 / Agi 1.4
X Damage
Scale: Str 1.8 / Agi 1.8
- -
Requires Level 3 Requires Level 4 Requires Level 5 - -


No Escape[]

No Escape Upgrade for the ability Kunai Sting Requires Level 5
Description: Kunai Sting slows the target's movement by X% and the Cooldown is decreased by X second(s).
Level 1 Level 2 Level 3 Level 4 Level 5
Gives No Escape I
CD: -1s
Gives No Escape II
CD: -2s
Gives No Escape III
CD: -3s
- -


No Escape I

Sinjid No Escape Buff This unit has reduced movement speed.
Decreases Speed by 50% Lasts 4 seconds.
Does not stack.

No Escape II

Sinjid No Escape Buff This unit has reduced movement speed.
Decreases Speed by 65% Lasts 5 seconds.
Does not stack.

No Escape III

Sinjid No Escape Buff This unit has reduced movement speed.
Decreases Speed by 80% Lasts 6 seconds.
Does not stack.

Blood Mirror[]

Blood Mirror Cost: 12 Focus CD: 3 sec Cast: - Requires Level 3
Description: Gain Blood Mirror I, which reflects damage back to the attacker. Also instantly dispels negative effects from yourself.
Level 1 Level 2 Level 3 Level 4 Level 5
- - - - -
Gives Blood Mirror I
Dispels 1 effect.
Gives Blood Mirror I
Dispels 1 effect.
Gives Blood Mirror II
Dispels 1 effect.
- -


Blood Mirror I

Sinjid Blood Mirror Buff Anyone that attacks this unit will be damaged for 50% of this unit's Vitality.
- Lasts 2 seconds.
Does not stack.


Blood Mirror II

Sinjid Blood Mirror Buff Anyone that attacks this unit will be damaged for 75% of this unit's Vitality.
- Lasts 2 seconds.
Does not stack.

Refraction[]

Refraction Upgrade for the ability Blood Mirror Requires Level 5
Description: Blood Mirror also causes you to move X% faster and take X% less damage.
Level 1 Level 2 Level 3 Level 4 Level 5
Gives Refraction I Gives Refraction II - - -


Refraction I

Sinjid Refraction Buff This unit moves faster, and takes reduced damage.
Increases Speed by 15%
Damage taken: -10%
Lasts 2 seconds.
Does not stack.

Refraction II

Sinjid Refraction Buff This unit is moving faster, and taking reduced damage.
Increases Speed by 30%
Damage taken: -20%
Lasts 2 seconds.
Does not stack.

Doom Blade[]

Doom Blade Cost: 15 Focus CD: 8 sec Cast: - Requires Level 8
Description: Strike the enemy and apply Doom Struck, causing them to receive reduced healing.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Wpn 1.2 / Str 1.4
X Damage
Scale: Wpn 1.3 / Str 1.5
X Damage
Scale: Wpn 1.4 / Str 1.6
- -
Gives Doom Struck Gives Doom Struck II Gives Doom Struck III - -


Doom Struck

Sinjid Doom Struck Buff This unit receives reduced healing.
Healing received: -25% Lasts 5 seconds.
Does not stack.


Doom Struck II

Sinjid Doom Struck Buff This unit receives reduced healing.
Healing received: -50% Lasts 5 seconds.
Does not stack.


Doom Struck III

Sinjid Doom Struck Buff This unit receives reduced healing.
Healing received: -75% Lasts 5 seconds.
Does not stack.

Blood Thirst[]

Blood Thirst Upgrade for the ability Doom Blade Requires Level 11-12
Description: Doom Blade also grants you Blood Thirst which heals you for a short time. Attacking while this is active will cause you to deal X% extra damage, but will also dispel the effect.
Level 1 Level 2 Level 3 Level 4 Level 5
Requires Level 11
Gives Blood Thirst
Requires Level 12
Gives Blood Thirst II
- - -


Blood Thirst

Sinjid Blood Thirst Buff This unit is being healed. The next attack will inflict extra damage, but will also dispel this effect.
Ticks every 0.5 second(s)
Healing for X per tick
Scales with Strength
Damage dealt: +20%
Scale: Str 0.25
Lasts 4 seconds.

Blood Thirst II

Sinjid Blood Thirst Buff This unit is being healed. The next attack will inflict extra damage, but will also dispel this effect.
Ticks every 0.5 second(s)
Healing for X per tick
Scales with Strength
Damage dealt: +40%
Scale: Str 0.5
Lasts 4 seconds.

Heavy Shuriken[]

Heavy Shuriken Cost: 15 Focus CD: 8 sec Cast: - Requires Level 8-10
Description: Throw a powerful shuriken that damages and dispels the enemy.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Str 1 / Agi 1
Dispel Count: 1
X Damage
Scale: Str 1.3 / Agi 1.3
Dispel Count: 2
X Damage
Scale: Str 1.6 / Agi 1.6
Dispel Count: 3
- -
Requires Level 8 Requires Level 9 Requires Level 10 - -


Blackout Stun[]

Blackout Stun Upgrade for the ability Heavy Shuriken Lv3 Requires Level 11
Description: Heavy Shuriken also stuns the target for 8 seconds or until the target is hit. The Cooldown is increased by 15 seconds.
Level 1 Level 2 Level 3 Level 4 Level 5
Gives Blackout Stun - - - -


Blackout Stun

Sinjid Blackout Stun Buff This unit is stunned. Any direct damage will break this effect.
- Lasts 8 seconds.

Deadly Charge (Ultimate)[]

Deadly Charge Cost: 20 Focus CD: 22 sec Cast: 0.8 sec Ultimate (requires Level 15)
Description: Charge forward and damage the enemy. You also gain increased speed and Critical Hit chance for a few seconds after the charge.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Wpn 1.5 / Str 2.5
- - - -
Gives Frenzy - - - -


Frenzy

Sinjid Frenzy Buff This unit is moving faster, and has highly increased Critical Hit chance.
Increases Speed by 20%
Crit-Strike chance: +70%
Lasts 3 seconds.

Shockwave (Ultimate)[]

Shockwave Cost: 15 Focus CD: 20 sec Cast: - Ultimate (requires Level 15)
Description: Emit a powerful shockwave that damages and weakens enemies in an area around you.
Level 1 Level 2 Level 3 Level 4 Level 5
X Damage
Scale: Str 2.5
- - - -
Gives Shockwave - - - -


Shockwave

Sinjid Shockwave Buff This unit is dealing reduced damage.
Decreases Speed by 50%
Damage dealt: -75%
Lasts 5 seconds.

Passive Abilities[]

Brutal Advantage[]

Brutal Advantage Requires Level 1-2
Description: Every X seconds you gain a stun and a 100% Critical Hit chance on your next attack.
Level 1 Level 2 Level 3 Level 4 Level 5
Requires Level 1
Buff gained every 20 seconds
Requires Level 1
Buff gained every 15 seconds
Requires Level 2
Buff gained every 10 seconds
- -


Brutal Advantage

Sinjid Brutal Advantage Buff This unit's next attack will stun the target, and have increased Critical Hit chance.
Crit-Strike chance: +100% -

Tactical Stun

Sinjid Tactical Stun Buff This unit is stunned.
- Lasts 2 seconds.

Heavy Armor[]

Heavy Armor Requires Level 3
Description: This unit takes less damage, but moves slower.
Level 1 Level 2 Level 3 Level 4 Level 5
Decreases Speed by 15%
Damage taken: -30%
Decreases Speed by 15%
Damage taken: -35%
Decreases Speed by 15%
Damage taken: -40%
Decreases Speed by 15%
Damage taken: -45%
Decreases Speed by 15%
Damage taken: -50%


Avenger[]

Avenger Requires Level 5
Description: Every hit you take has a X% chance to grant you Avenger which increases the damage of your next attack by 100%.
Level 1 Level 2 Level 3 Level 4 Level 5
Avenger 10% Proc Chance Avenger 20% Proc Chance Avenger 30% Proc Chance - -


Avenger

Sinjid Avenger Buff This unit's next attack will deal double damage.
Damage dealt: +100% -

Relentless[]

Relentless Requires Level 8-9
Description: Regenerates Focus every second. Attacks against you also have reduced Critical Hit chance.
Level 1 Level 2 Level 3 Level 4 Level 5
Ticks every 1 second(s)
Restoring 1 Focus per tick
Chance to be crit: -5%
Ticks every 1 second(s)
Restoring 2 Focus per tick
Chance to be crit: -10%
- - -


Aggression[]

Aggression Requires Level 11
Description: Increases Strength.
Level 1 Level 2 Level 3 Level 4 Level 5
Increases Strength by 3% Increases Strength by 6% Increases Strength by 9% - -


Endurance[]

Endurance Requires Level 11
Description: Increases Vitality.
Level 1 Level 2 Level 3 Level 4 Level 5
Increases Vitality by 3% Increases Vitality by 6% Increases Vitality by 9% - -
Advertisement